Researcher - Graphic Rendering
huaweicanada · Vancouver
Description du poste
About the role
Huawei Canada is seeking a Researcher focused on graphic rendering for a 12‑month contract. The position sits within the Software‑Hardware System Optimization Lab, which drives power‑efficiency and performance improvements for smartphone products through system‑level innovations.
Key responsibilities
- Investigate cutting‑edge graphics and rendering algorithms such as 3DGS and neural rendering.
- Stay abreast of developments in rendering technologies, shaders, and recent academic research.
- Explore algorithm and pipeline optimizations for mobile platforms and chipsets.
- Build prototypes and performance profiles for graphics topics across PC and mobile devices.
- Collaborate closely with internal R&D divisions.
Required profile
- Master’s or PhD degree in Computer Science, Electronics Engineering or a related field.
- Research or industry experience in computer graphics or computer vision, especially real‑time rendering.
- Knowledge of neural rendering or 3DGS related areas.
- Excellent communication and documentation abilities.
Required skills
- Proficiency with graphics APIs such as Vulkan, OpenGL and DirectX.
- Familiarity with graphics pipelines, including ray tracing, PBR/BRDF and global illumination.
- Experience with game engines like Unreal Engine (UE) or Unity.
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huaweicanada
Vancouver
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