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Senior Material and Texture Artist

article · Vancouver

Nouveau
Permanent Hybrid Senior 120,000 - 140,000 CAD/an 🇬🇧 English
Adobe Substance 3D suite 3ds Max Corona Renderer Physically based rendering (PBR) UV mapping Photogrammetry

Description du poste

About the role

We’re Article, a fast‑growing furniture company based in Vancouver, and we’re looking for a Senior Material and Texture Artist to create accurate, photorealistic digital textures, materials and shaders for our products. You will translate physical references, photography and scan data into production‑ready assets that power our digital experiences.

Key responsibilities

  • Create high‑quality, photorealistic textures, shaders and materials for a variety of surfaces such as upholstery, wood, stone, metal, glass and plastics.
  • Develop tileable and asset‑specific textures using procedural, scan‑based and hand‑authored techniques, including UV layout and mapping.
  • Perform look development and material validation in 3ds Max and Corona Renderer, troubleshooting shading and rendering issues.
  • Maintain and expand Article’s centralized digital material library, ensuring consistency, reusability and adherence to standards.
  • Support material capture workflows (photography, photogrammetry, photoscanning) and collaborate with modeling, visualization and digitization teams to improve pipelines.

Required profile

  • 5+ years of professional experience in texture artistry, look development or related CGI disciplines.
  • Strong portfolio demonstrating photorealistic material creation across diverse real‑world surfaces.
  • Advanced proficiency with Adobe Substance 3D suite and production experience with 3ds Max and Corona Renderer.
  • Deep understanding of physically based rendering, color, scale, roughness and reflectance.
  • Experience working within a structured CG production pipeline and handling complex material challenges.

Required skills

  • Adobe Substance 3D suite
  • 3ds Max
  • Corona Renderer
  • Physically based rendering (PBR)
  • UV mapping and layout
  • Procedural and scan‑based texturing workflows
  • Photogrammetry and material capture techniques

What we offer

  • Salary range $120,000‑$140,000 CAD per year, plus performance bonus.
  • 4 % RRSP matching, extended health, dental and vision benefits.
  • Hybrid work model – three days in our Vancouver office and two days remote.
  • Generous vacation, wellness days and a $1,000 health‑lifestyle spending account.
  • Modern office with collaborative spaces, standing desks, onsite fitness equipment and a dog‑friendly environment.

Questions fréquentes

Le salaire proposé pour ce poste est de 120-140k CAD par an. Le détail figure dans l'annonce.
Cliquez sur "Postuler maintenant" en haut de la page. Vous pouvez importer votre CV en 1 clic — Jobiglo extrait automatiquement vos informations et postule pour vous.
Le contrat proposé est un Permanent basé à Vancouver.
Source : ats:pinpoint

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article

Vancouver