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Software Engineer – Development Release Engineering (DRE)

Electronic Arts (EA) · Vancouver

Hybrid Mid 🇬🇧 English
Python Groovy C# Java Ruby Jenkins GitLab CI Git Perforce Chef Ansible Terraform Packer Azure AWS GCP Docker Kubernetes Vault AKeyless Artifactory NPM NuGet Splunk Grafana Unity

Job description

About the role

Electronic Arts is looking for a Software Engineer to join its Development Release Engineering (DRE) team supporting The Sims franchise. The role focuses on building and maintaining automated workflows that enable fast, reliable game releases.

Key responsibilities

  • Design, develop, and implement new automated build and deployment workflows for internal teams.
  • Monitor existing solutions, quickly diagnose issues, and communicate fixes to partners.
  • Identify repetitive manual tasks (toil) and create scalable, repeatable automation.
  • Collaborate with cross‑functional teams to ensure reliability and performance of CI/CD pipelines.

Required profile

  • 3+ years of professional software engineering experience.
  • Proficiency with object‑oriented or scripting languages such as Python, Groovy, C#, Java, or Ruby.
  • Experience building CI/CD pipelines using tools like Jenkins or GitLab CI.
  • Familiarity with source control (Git, Perforce), configuration management (Chef, Ansible, Terraform, Packer), and cloud platforms (Azure, AWS, GCP).
  • Knowledge of containerization (Docker, Kubernetes), secrets management (Vault, AKeyless), and artifact repositories (Artifactory, NPM, NuGet).
  • Understanding of virtualization (VMs, vSphere) and observability tools (Splunk, Grafana, OpenTelemetry).
  • Experience with commercial game engines (Unity, Unreal) and agile development practices.

Required skills

  • Python
  • Groovy
  • C#
  • Java
  • Ruby
  • Jenkins
  • GitLab CI
  • Git
  • Perforce
  • Chef
  • Ansible
  • Terraform
  • Packer
  • Azure
  • AWS
  • GCP
  • Docker
  • Kubernetes
  • Vault
  • AKeyless
  • Artifactory
  • NPM
  • NuGet
  • VMware vSphere
  • Splunk
  • Grafana
  • OpenTelemetry
  • Unity
  • Unreal Engine

What we offer

  • Competitive salary range $104,500‑$142,800 CAD per year.
  • Three weeks of vacation, sick leave, and parental benefits.
  • Extended health, dental, vision, life and disability insurance.
  • Retirement plan, potential bonus and equity participation.

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Published 3 months ago

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Electronic Arts (EA)

Vancouver