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Houdini Workflow TD

imageengine · Vancouver

Nouveau
Contrat Senior 124,800 - 137,800 CAD/an 🇬🇧 English
Houdini Python Gaffer Katana Houdini Solaris Maya Nuke Arnold Shotgun RV

Description du poste

About the role

Image Engine, a VFX studio in Vancouver founded in 1995, is hiring a Houdini Workflow TD on a 1-year project contract. The role supports and guides Houdini-based artists and TDs, acting as the technical advocate mainly for the FX department but also influencing CFX, Grooming, Modelling and Environment departments. It turns show-specific technical and creative needs into reusable facility tools and workflows.

Key responsibilities

  • Act as the main workflow problem-solver, educator and experience optimizer for all departments using Houdini
  • Determine facility solutions to creative and technical challenges with the Workflow Supervisor, focusing on standardizing and streamlining processes across shows and departments
  • Guide, support and educate Houdini users, and consult department leads to standardize workflows
  • Design and maintain facility HDAs and templates with intuitive, artist-friendly tools
  • Support artists, supervisors and production crew in the flow of data through the pipeline, and act as an extra point of support for shot-based issues
  • Triage production technical issues and liaise with IT, Development or third-party vendors as needed
  • Communicate successes and challenges to the Workflow Supervisor and help adopt new processes through training and documentation

Required profile

  • Proven experience developing tools for VFX feature films
  • Degree or equivalent in Computer Graphics, Computer Science or a related field
  • Interest in multiple areas of VFX production and software development (asset management, support, colour science, lighting, FX, etc.) is a plus
  • Prior production experience or work as an FX artist/lead is highly regarded
  • Candidates must be based in British Columbia and eligible to work in Canada

Required skills

  • Experience developing and supporting Houdini tools
  • Advanced knowledge of procedural scene assembly tools such as Gaffer, Katana or Houdini Solaris, and working knowledge of Maya, Nuke or equivalent
  • Working knowledge of Arnold or an equivalent offline renderer
  • Experience with Shotgun, RV and production asset management systems
  • Strong Python and strong understanding of CG shot production workflow

What we offer

  • Salary of $124,800 to $137,800 per year for a 40-hour week
  • Extended healthcare from day 1, premiums 100% covered by Image Engine
  • Up to 8 paid Health and Wellness days per year

Questions fréquentes

Le salaire proposé pour ce poste est de 125-138k CAD par an. Le détail figure dans l'annonce.
Cliquez sur "Postuler maintenant" en haut de la page. Vous pouvez importer votre CV en 1 clic — Jobiglo extrait automatiquement vos informations et postule pour vous.
Le contrat proposé est un Contrat basé à Vancouver.
Source : ats:bamboohr

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imageengine

Vancouver