Technical Animator
lucky-logic
Job description
About the role
Lucky Logic is a multi‑platform game development studio creating the next generation of online social gaming. We are looking for a Technical Animator to join our remote team, working closely with Technical Art, Art, and Gameplay teams to deliver high‑quality gameplay animation.
Key responsibilities
- Implement and optimise gameplay animation features and assets in Unreal Engine, collaborating with Gameplay Animators and Designers.
- Develop and improve in‑game animation systems and tools together with Animation Programmers.
- Prototype visual aspects of new gameplay mechanics.
- Update animation assets using Maya, MotionBuilder or Python batch tools.
- Participate in motion‑capture sessions to ensure performances meet gameplay requirements.
- Maintain animation workflow, folder structures, naming conventions, and engine‑related assets.
Required profile
- Good communication and problem‑solving skills.
- Experience with shipped titles or personal prototypes/research in a major game engine.
- Passion for making games.
Required skills
- Unreal Engine 5
- MetaHumans and Blueprint scripting
- Animation graph techniques (state machines, blend trees, blendspaces, procedural animation)
- Motion Matching pipeline (plus)
- Keyframe animation and motion‑capture data handling
- Maya and MotionBuilder
- Python, C++, C# scripting basics
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Published 6 hours ago
Expires 1 month from now
1 views · 0 interested
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