Intermediate 3D Modeling & Texturing Artist
iconcreative · Vancouver
Job description
About the role
The Intermediate Modeling & Texturing Artist will create high‑quality 3D assets for animation, gaming, and visual effects projects. Working closely with art and design teams, you will ensure models and textures meet both artistic vision and technical standards.
Key responsibilities
- Create detailed 3D models from concept art, reference images, or design specifications.
- Develop high‑quality textures and apply them to models using industry‑standard tools.
- Collaborate with art and design teams to align assets with visual style and technical requirements.
- Review own work for quality, consistency, and deadline compliance.
- Provide constructive feedback to peers and contribute to workflow improvements.
Required profile
- Proficiency with Maya, Photoshop, Substance Painter and ZBrush.
- Strong understanding of topology, UV creation and ability to adapt to varied artistic styles.
- Experience working in an animation, gaming or VFX studio environment.
- Excellent communication and organizational skills.
- Scripting ability in Python is highly desirable.
Required skills
- Maya
- Photoshop
- Substance Painter
- ZBrush
- Bifrost
- Houdini
- Blender
- Substance Designer
- Mari
- Python
What we offer
- Competitive total rewards package with extended health, dental, vision and paramedical coverage.
- Pet‑friendly studio, onsite gym and regular social events.
- Flexibility, autonomy and a supportive workplace culture.
- Direct deposit and generous benefits.
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Published 9 hours ago
Expires 1 month from now
1 views · 0 interested
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iconcreative
Vancouver