Software Engineer – Development and Release Engineering
Electronic Arts · Vancouver
Job description
About the Role
Join Electronic Arts as a Software Engineer within our specialized Development and Release Engineering (DRE) team. You will play a pivotal role in shaping the high-level entertainment experiences that inspire millions of players worldwide by ensuring seamless software delivery and developer productivity.
Main Missions
- Design, implement, and maintain robust CI/CD pipelines to streamline software delivery.
- Enhance the reliability, scalability, and performance of build systems.
- Support and manage infrastructure environments to ensure high availability.
- Identify manual bottlenecks and develop automation solutions to optimize workflows.
- Monitor, troubleshoot, and resolve issues within automated systems to minimize downtime.
- Develop internal tools and frameworks, including the integration of cutting-edge AI-assisted tools.
- Collaborate with game, product, and content teams, specifically supporting partners in the Asia-Pacific region.
Profile Required
- Proven experience in software engineering with a focus on DevOps or Release Engineering.
- Strong problem-solving skills and the ability to troubleshoot complex automated systems.
- Ability to work effectively in a hybrid model and collaborate across different time zones (APAC support).
- A proactive mindset geared towards automation and continuous improvement.
Required Skills
- CI/CD Pipeline Orchestration
- Build Systems & Infrastructure Management
- Automation & Scripting
- Software Tooling & Framework Development
- AI-assisted Tool Integration
- System Monitoring & Troubleshooting
What We Offer
- The opportunity to work at the forefront of the gaming industry with world-class technology.
- A collaborative and innovative hybrid work environment in Vancouver.
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Electronic Arts
Vancouver
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